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LUNACY UNBOUND CHARTER

About the Guild

Lunacy Unbound was founded on November 4th 2003, the goal was to establish a progressive, raiding guild, while keeping a unique family feel and atmosphere, and above all else have fun without any drama.   The bulk of our members are from the United States, but LU has members from around the globe making it possible for our members to find a friendly face no matter what time they log on. The type of members we look for are people who know their class very well, can operate in a team-based environment, and are dedicated to staying with the guild.

Guild Structure

The guild is broken down into several circles of responsibility

Role

Responsibility

Guild Leader

Overall management of the guild. Establish policy and procedure. Maintain the guild, and set the guild's direction.

Officers

There are several forms of officers in LU each one handles the day to day management of their own area of responsibility.

Loot Structure

Maintaining Good Standing

Members are considered to be in good standing and able to bid on items if they meet at least a 30% monthly raid attendance quota on the last 100 raids and are not under any form of disciplinary action (I.E. probation).

Earning

Members earn guild credits (EGC). EGC is earned for attending guild raids, completing guild objectives, and can be awarded additionally in monthly bonuses for exemplary aid to the guild. Credits are earned on a "per-person" basis, not a "per-toon" basis meaning multi-box characters do not gain a multiplier, and points are granted to the persons credit pool. All raids are considered mandatory unless specifically stated otherwise; which means that if you are online you are required to attend.  Members who do not attend raids while they are online without being excused by an officer are considered to be dodging.  Dodging incurs an EGC penalty of the raid amount they dodged, plus may be subjected to probation or guild removal.

Spending

EGC can be spent as guild currency for items earned on raids that will be used by only the member who bids on the item. Items earned on raids cannot be sold or transferred without the express consent of the guild leader. Bidders/Rollers must be in good standing which means above a 30% raid percentage and not under any disciplinary action I.E.. probation.  Order of bidding will always follow the same loot order

Mains in good standing -> Trials and Members less than 30% -> Boxed toons on the raid -> Guilded Alts -> Alts -> The world

Members on probation may not get loot under any circumstances even in the case of rotting loots.

Bidding

An item is placed up for bid. During this time full members in good standing who were present at the time of the mob engagement will begin making whole number incremental EGC bids in guildsay.  Fractional point increments may only be used when it is the maximum number of points a member has.  Once bidding ends the item is awarded to the person with the highest bid.  No item may be looted until all bids are complete and the "Clear to Loot" has been given by the raid officer.  In the result of a tie, the high bid is considered to go to the person who bid that amount first. In the result of multiples of the same exact item the highest and 2nd highest bidder are awarded the item.  As in the case of tradable loot all items won are to be used by the character that has bid on the item.


Assigned Loot: Certain items such as bane weapons, keys, specialty agro gear, etc, may be pre-assigned to a particular member based on officer discretion.

Rotting loot: No-Drop Loot that will rot because of lack of bids will first be opened up for bidding to trial members and then be randomed off to all at no point cost.  Loot that is tradable will be saved for the guild bank which will then be offered to the guild on an EGC auction to be held in the forums or sold for guild funds. 

Spells/ Groupable Level Runes: Full members who were present at the time of the engagement of the raid mob are permitted to random 0 - 1000.

The member who rolls the highest number will win the rune.

In order to be in on the rolling for a rune you must be no more than 1 level level below the usable level for the rune.

A member may roll on each drop but once they win a rune they are no longer permitted to win another rune for that day.

Augs: Augments that drop from mobs other than the main intended target are up for randoming to all attending the raid. Certain augs with specific melee effects may be limited to melee classes only, or ones with specific casting focus effects or high manage regen may be limited to caster classes only. Officers will determine what is rollable or to be bid based on the drop, and will announce any restrictions at the time of the drop.
 

Loot Etiquette

Before bidding on an item please consider how much this item is needed by you and how much it could possibly offer a higher benefit to another member who is currently bidding for it. It is very imperative that loot be distributed on based on equality and that members should be considerate of their guild mates needs, declared mains always receive higher consideration when bidding on an item. Remember there is plenty of loot to go around. Always wait for an officer to call “Clear to loot” before looting any item.

Code of Conduct

Members of Lunacy Unbound are expected to conduct themselves in a manner of mutual respect for their guild mates and the population of the Seventh Hammer. Members are required to adhere to the rules of conduct established by SOE.  Policies and procedures are constantly updated in the guild's forums. Members must read and be familiar with all officer posts in the "Let It Be Written" forum and follow the policies detailed therein.  It is assumed that members are regularly reading the boards and ignorance of information there will not be accepted as an excuse.

Show your tag!  We are proud of who we are and where we got to be. It is against guild policy to go anonymous.  If you need to go anonymous for some reason, you should speak to your class leader or an officer.

Leave of Absences: Members requiring extended amounts of time from raiding need to alert guild leadership if they plan to be off for over 2 weeks. Members who do not inform the guild, and are more then 1 month awol will be guild removed.

Self De-guildment: If a person removes themselves from the guild, they may petition the guild leader for readmission within 1 week of removing. If they do not petition within 1 week, that person may re-apply to the guild. Under either circumstance, if the former member is accepted back into the guild, that member will then automatically forfeit any earned guild credits previously earned and be on a 2 week probationary period in which they may not be allowed to bid on any loot. Upon a second self de-guildment, that person will no longer be permitted to rejoin the guild at any time nor be permitted to attend any of the guilds events as a guest.

Application Process

Applicants can apply through the Lunacy Unbound Website, under the "apply" tab.  Once an application is submitted the guild members will make comments of their experiences and impression of that character, and officers may post additional questions for the applicant to answer.  After the initial consideration phase is over the application will be either accepted or declined.  If the application is accepted the applicant will be invited as a "trial" member to the guild.  During the trial period the recruit will be expected to achieve a raid attendace percentage of 50% and will be evaluated on their general fit in the guild and knowledge of their class.   Guild credit during trial is earned as a normal member, however they will not be able to spend it on any loot (except what is passed up by full members).  A guild trial will last generally 30 days,  if the recruit is not accepted to the guild by the time the trial period has ended they will be removed from the guild at that time (based on the guild leader or administrative/recruitment officer discretion).  They may however apply once again if in the future they can meet the guilds expectations.